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AI Insights · Timothy · April 2022

Top 5 io Games on iOS in Italy Q1 2022

In Q1 2022, the top io games on iOS in Italy showed varied performance in terms of downloads, revenue, and active users. Discover the trends of slither.io, Snake.io - Fun Online Snake, Paper.io 2, Hole.io, and State.io - Conquer the World.

Top 5 io Games on iOS in Italy Q1 2022

During the first quarter of 2022, the top five io games on iOS in Italy demonstrated varied performance across different metrics such as downloads, revenue, and active users. Here's a closer look at the trends for each game.

slither.io from Lowtech Studios LLC experienced fluctuating weekly downloads, starting the quarter with around 8.5K and ending with approximately 7.4K. The game saw a peak in weekly active users at 66.7K in late December, gradually declining to around 53.3K by the end of March. Revenue remained minimal, with a notable spike to $14 in the last week of December and another smaller peak of $7 in the final week of February.

Snake.io - Fun Online Snake by Kooapps showed a steady revenue trend, maintaining around $50 per week with a peak of $64 at the end of March. Downloads were more volatile, peaking at 8K in the first week of January before dropping to around 3.7K by the end of the quarter. Active users followed a similar pattern, starting at approximately 24.9K and reaching a high of around 32.6K in mid-March before settling at 26.6K.

Paper.io 2 from Voodoo saw consistent weekly revenue, ranging between $37 and $75, peaking in early February. Downloads showed a gradual decline from 7.3K at the start of the quarter to about 3.5K by the end of March. Active users mirrored this trend, starting at 27.3K and ending at around 19.4K.

Hole.io, also by Voodoo, exhibited steady weekly revenue, mostly hovering between $23 and $59, with a peak of $59 in late February. The game saw a significant spike in downloads to about 8K in early February, although this number tapered off to around 4.7K by the end of March. Active users showed an increase from 31.2K in late December to around 35.6K by the end of the quarter.

State.io - Conquer the World by AI Games FZ had an upward trend in revenue, starting from $15 in late December and peaking at $57 by the end of March. Downloads also increased significantly, from 2.6K in late December to about 4.3K at the end of the quarter. Active users rose from 6.5K in late December to about 9.9K by late February, before a slight decline to around 7.1K by the end of March.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022